exposeValue

beta
utility
exposeValue
RayTK
v0.42

Parameters

Name Description Regular Handling Read-Only Handling
Enable
Output Buffer Baked Baked
  • Custom 1:
  • Custom 2:
  • Debug:
Value Source Baked Baked
  • Field Value:
  • Coordinates:
  • Iteration:
  • Primary Value:
Render Stage
  • Any:
  • Primary:
  • Material:
  • Normals:
  • Shadow:
  • Reflect:
  • Refract:
  • Occlusion:
  • Volumetric:
  • Volumetric Shadow:
Only On Surface Hit Baked Baked

Inputs

  • definition_in: (required)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4 Sdf Ray
  • Value Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4