exposeValue

beta
utility
exposeValue
RayTK
v0.36

Parameters

  • Enable:
  • Output Buffer:
    • Custom 1:
    • Custom 2:
    • Debug:
  • Value Source:
    • Field Value:
    • Coordinates:
    • Iteration:
    • Primary Value:
  • Render Stage:
    • Any:
    • Primary:
    • Material:
    • Normals:
    • Shadow:
    • Reflect:
    • Refract:
    • Occlusion:
    • Volumetric:
    • Volumetric Shadow:
  • Only On Surface Hit:

Inputs

  • definition_in: (required)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float vec4 Sdf Ray
  • Value Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float vec4