edgeCombine
combine
edgeCombine
RayTK
v0.42
Combines two SDFs in ways that use the intersection areas.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable | |||
Combine | Runtime | Baked | |
| |||
Swap Inputs | Runtime | Baked | |
Radius | Width of the edge overlap area. | Runtime | Baked |
Depth | Depth of the groove / tongue. | Runtime | Baked |
Inputs
-
SDF 1
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 2
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
Sdf
- Supports Variables From Inputs:
inputOp1
- Coordinate Types:
-
Radius Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
inputOp[1-2]
- Coordinate Types:
-
Depth Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
inputOp[1-2]
radiusField
- Coordinate Types: