spotLight
light
spotLight
RayTK
v0.36
Cone-shaped spotlight.
This is similar to the Light COMP in spotlight mode.
Parameters
-
Intensity
: -
Color
: -
Position
: The position of the tip of the light cone. -
Direction
: The direction which the cone faces, as a vector. -
Cone Angle
: The width of the cone. -
Cone Delta
: The amount of blending between the inside and outside of the cone. -
Attenuated
: Whether to adjust the amount of light depending on distance. -
Attenuation Start
: The start of the blending range, inside which the light will be at full intensity. -
Attenuation End
: The end of the blending range, outside which the light will be at zero intensity. -
Rotate
: -
Enable Shadow
:
Inputs
-
Color Field
: (optional) Optional field that controls the color of the light.- Coordinate Types:
vec3
- Context Types:
LightContext
- Return Types:
float
vec4
- Coordinate Types:
-
Attenuation Field
: (optional) Optional function that controls the color/intensity of the light based on the attenuation distance.- Coordinate Types:
float
- Context Types:
LightContext
- Return Types:
float
vec4
- Coordinate Types: