tilingPattern
beta
pattern
tilingPattern
RayTK
v0.36
Parameters
-
Pattern
:-
Rhombitrihexagonal
: -
Truncated Square
: -
Hexagonal
: -
Trihexagonal
: -
Truncated Hexagonal
: -
Triangular
: -
Square
: -
Truncated Trihexagonal
: -
Snub Trihexagonal
: -
Snub Square
:
-
-
Format
:-
Poly Color
: -
Dual Tiling Poly Color
: -
Poly Number, Refl Side, Outline
:
-
-
Translate
: -
Size
: -
Vertex Radius
: -
Outline Thickness
: -
Outline Blending
: -
Poly Color 1
: -
Poly Color 2
: -
Poly Color 3
: -
Outline Color
: -
Dual Outline Color
:
Inputs
-
Coordinate Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
vec4
- Coordinate Types:
-
Vertex Radius Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
- Coordinate Types:
-
Outline Thickness Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
- Coordinate Types:
-
Poly Color 1 Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
- Coordinate Types:
-
Poly Color 2 Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
- Coordinate Types:
-
Poly Color 3 Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
- Coordinate Types:
-
Outline Color Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
- Coordinate Types:
-
Dual Outline Color Field
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
- Coordinate Types: