rotate4D
filter
rotate4D
RayTK
v0.42
Projects 3D space into 4D space, applies rotation along two axes and then projects back into 3D space.
Parameters
| Name | Description | Regular Handling | Read-Only Handling |
|---|---|---|---|
Enable | |||
Plane | Semi-Baked | Semi-Baked | |
| |||
Rotate | Runtime | Baked | |
Pivot | Runtime | Baked | |
Pivot 4D | Runtime | Baked | |
Inputs
-
definition_in: (required)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatvec4SdfVolumeRayLightParticle - Supports Variables:
pos4d - Supports Variables From Inputs:
rotateFieldpivotField
- Coordinate Types:
-
Rotate Field: (optional)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
float - Supports Variables:
pos4d
- Coordinate Types:
-
Pivot Field: (optional)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
vec4 - Supports Variables:
pos4d - Supports Variables From Inputs:
rotateField
- Coordinate Types:
Variables
-
4D Position: