rotate4D

rotate4D

Projects 3D space into 4D space, applies rotation along two axes and then projects back into 3D space.

Parameters

  • Enable:
  • Plane:
    • XW:
    • YW:
    • ZW:
  • Rotate:
  • Pivot:
  • Pivot 4D:

Inputs

  • definition_in: (required)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float vec4 Sdf Ray Light Particle
  • Rotate Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float
  • Pivot Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: vec4

Variables

  • pos4d: