rotate4D
filter
rotate4D
RayTK
v0.42
Projects 3D space into 4D space, applies rotation along two axes and then projects back into 3D space.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable | |||
Plane | Semi-Baked | Semi-Baked | |
| |||
Rotate | Runtime | Baked | |
Pivot | Runtime | Baked | |
Pivot 4D | Runtime | Baked |
Inputs
-
definition_in
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
Sdf
Volume
Ray
Light
Particle
- Supports Variables:
pos4d
- Supports Variables From Inputs:
rotateField
pivotField
- Coordinate Types:
-
Rotate Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables:
pos4d
- Coordinate Types:
-
Pivot Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
vec4
- Supports Variables:
pos4d
- Supports Variables From Inputs:
rotateField
- Coordinate Types:
Variables
-
4D Position
: