flip
filter
flip
RayTK
v0.42
Flips the input across an axis, either on its own or merged with the original.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable | |||
Axis | Semi-Baked | Semi-Baked | |
| |||
Offset | Moves the reflection plane along the axis. | Runtime | Baked |
Shift | Moves the input towards / away from the reflection plane. | Runtime | Baked |
Merge Type | Whether to just flip the input or flip it and merge that with the original. | Runtime | Baked |
| |||
Merge Radius | |||
Iteration Type | What kind of iteration values should be provided for upstream ops. | Semi-Baked | Semi-Baked |
| |||
Merge Number | |||
Merge Offset |
Inputs
-
definition_in
: (required)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
Sdf
Volume
Ray
Light
Particle
- Supports Variables:
sign
index
- Supports Variables From Inputs:
offsetField
shiftField
- Coordinate Types:
-
Offset Field
: (optional)- Coordinate Types:
float
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
shiftField
- Coordinate Types:
-
Shift Field
: (optional)- Coordinate Types:
float
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Coordinate Types:
Variables
-
Side Sign (-1/1)
: -
Side Index (0/1)
: