transformSequence

beta
Keywords:
  • apply

Parameters

Name Description Regular Handling Read-Only Handling
Enable
Apply To Baked Baked
  • Coordinates:
  • SDF UV:
  • SDF Secondary UV:
  • UV In Material:
  • Field Values:
Reverse Order
Enable Loop Baked Baked
Iterations Runtime Baked

Inputs

  • definition_in: (required)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4 Sdf Ray Light Particle
    • Supports Variables: step normstep
    • Supports Variables From Inputs: transform1 transform2 transform3 transform4 transform5 transform6
  • Transform 1: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4
    • Supports Variables: step normstep
  • Transform 2: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4
    • Supports Variables: step normstep
    • Supports Variables From Inputs: transform1
  • Transform 3: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4
    • Supports Variables: step normstep
    • Supports Variables From Inputs: transform[1-2]
  • Transform 4: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4
    • Supports Variables: step normstep
    • Supports Variables From Inputs: transform[1-3]
  • Transform 5: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4
    • Supports Variables: step normstep
    • Supports Variables From Inputs: transform[1-4]
  • Transform 6: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4
    • Supports Variables: step normstep
    • Supports Variables From Inputs: transform[1-5]

Variables

  • step:
  • normstep: