
pbrMat
beta
Parameters
-
Enable
: -
Base Color
: -
Use Surface Color
: -
Roughness
: -
Albedo
: -
Metallic
: -
Enable Shadow
: -
Use Local Position
:
Inputs
-
definition_in
: (required)- Coordinate Types:
vec3
- Context Types:
Context
- Return Types:
Sdf
- Coordinate Types:
-
Irradiance Field
: (optional)- Coordinate Types:
vec3
- Context Types:
MaterialContext
- Return Types:
vec4
- Coordinate Types:
-
Reflectance Field
: (optional)- Coordinate Types:
vec3
- Context Types:
MaterialContext
- Return Types:
vec4
- Coordinate Types:
-
Base Color Field
: (optional)- Coordinate Types:
vec3
- Context Types:
MaterialContext
- Return Types:
float
vec4
- Coordinate Types:
-
Roughness Field
: (optional)- Coordinate Types:
vec3
- Context Types:
MaterialContext
- Return Types:
float
- Coordinate Types:
-
Metallic Field
: (optional)- Coordinate Types:
vec3
- Context Types:
MaterialContext
- Return Types:
float
- Coordinate Types:
Variables
-
lightcolor
: -
lightpos
: -
surfacecolor
: -
surfaceuv
: -
shadedlevel
: -
normal
: