lookAtRotate
beta
filter
lookAtRotate
RayTK
v0.42
Rotates space to face towards a point.
Parameters
| Name | Description | Regular Handling | Read-Only Handling |
|---|---|---|---|
Enable | |||
Source Point | The position around which to rotate. | Runtime | Baked |
Target Point | The position that the rotation faces towards. | Runtime | Baked |
Roll | Rotation perpendicular to the direction that it’s facing. | Runtime | Baked |
Inputs
-
definition_in: (required)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatvec4SdfVolumeRayLightParticle - Supports Variables From Inputs:
sourcePointFieldtargetPointFieldrollField
- Coordinate Types:
-
Source Point Field: (optional)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
vec4
- Coordinate Types:
-
Target Point Field: (optional)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
vec4 - Supports Variables From Inputs:
sourcePointField
- Coordinate Types:
-
Roll Field: (optional)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
float - Supports Variables From Inputs:
sourcePointFieldtargetPointField
- Coordinate Types: