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A material element that uses the Gooch shading model.

It produces colors that are based on the surface normal. It is useful for showing the 3D structure of a shape rather than using realistic lighting-based color.

See Gooch Shading.

This is equivalent to the goochMat, for use in a modular material.


  • Level:
  • Use Light Color:
  • Enable Shadow:
  • Base Color:
  • Warm Color:
  • Cool Color:
  • Enable: