colorizeSdf2d
material
colorizeSdf2d
RayTK
v0.36
Converts a 2D SDF to a striped distance pattern.
This pattern is useful for debugging purposes. While this is not a regular “material”, it is used to convert an SDF to a color output.
Parameters
-
Enable
: -
Enable Edge
: Whether to show a border at the suface of the shape. -
Edge Thickness
: Thickness of the shape border. -
Edge Blending
: Amount of blending applied to each side of the shape border. -
Edge Color
: The color for the shape border. -
Inside Period
: The tightness of the stripes inside the shape. -
Inside Color 1
: The first stripe color inside the shape. -
Inside Color 2
: The second stripe color inside the shape. -
Outside Period
: The tightness fo the stripes outside the shape. -
Outside Color 1
: The first stripe color outside the shape. -
Outside Color 2
: The second stripe color outside the shape. -
Inside Phase
: -
Outside Phase
:
Inputs
-
SDF
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
Sdf
- Coordinate Types: