colorizeSdf2d
material
colorizeSdf2d
RayTK
v0.42
Converts a 2D SDF to a striped distance pattern.
This pattern is useful for debugging purposes. While this is not a regular “material”, it is used to convert an SDF to a color output.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable | |||
Enable Edge | Whether to show a border at the suface of the shape. | Baked | Baked |
Edge Thickness | Thickness of the shape border. | Runtime | Baked |
Edge Blending | Amount of blending applied to each side of the shape border. | Runtime | Baked |
Edge Color | The color for the shape border. | Runtime | Baked |
Inside Period | The tightness of the stripes inside the shape. | Runtime | Baked |
Inside Color 1 | The first stripe color inside the shape. | Runtime | Baked |
Inside Color 2 | The second stripe color inside the shape. | Runtime | Baked |
Outside Period | The tightness fo the stripes outside the shape. | Runtime | Baked |
Outside Color 1 | The first stripe color outside the shape. | Runtime | Baked |
Outside Color 2 | The second stripe color outside the shape. | Runtime | Baked |
Inside Phase | Runtime | Baked | |
Outside Phase | Runtime | Baked |
Inputs
-
SDF
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Coordinate Types: