pyramidSdf

pyramidSdf

sdf
pyramidSdf
RayTK
v0.36

A pyramid with four sides.

Parameters

  • Translate: Moves the center of the base of the pyramid.
  • Height: The height of the pyramid.
  • Width: The width of the base of the pyramid. Note that widths smaller than 0.5 will produce rendering errors.
  • Axis:
    • X:
    • Y:
    • Z:

Inputs

  • Height Field: (optional) Optional field used to determine the height. When connected, the `Height` is multiplied by the value produced by the field.
    • Coordinate Types: vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float
  • Width Field: (optional) Optional field used to determine the width. When connected, the `Width` is multiplied by the value produced by the field.
    • Coordinate Types: vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float