curlNoiseField
field
curlNoiseField
RayTK
v0.42
Curl noise field.
Note that this operator can be very resource intensive, especially when used in a 3D raymarching scene. Based on https://github.com/cabbibo/glsl-curl-noise
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Coord Type | |||
| |||
Contexttype | |||
Translate | Coordinate translation. | Runtime | Baked |
Scale | Coordinate scale. | Runtime | Baked |
Amplitude | Noise value amplitude. | Runtime | Baked |
Offset | Noise value offset. | Runtime | Baked |
Return Type | Whether to produce a single float value or a vector with 4 parts. | ||
|
Inputs
-
Coordinate Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
vec4
- Coordinate Types: