worleyNoiseField

worleyNoiseField

beta
field
worleyNoiseField
RayTK
v0.36

Parameters

  • Noise Type: The type of noise function.
    • Worley 2D (Original):
    • Worley 2D (Fast):
    • Worley 3D (Original):
    • Worley 3D (Fast):
  • Distance Type:
    • Euclidean:
    • Manhattan:
  • Coord Type: The type of coordinates that the op supports.
    • Auto:
    • 1D:
    • 2D:
    • 3D:
  • Axis: When the `Noisetype` uses 2D coordinates but `Coordtype` is 3D, this is used to choose which plane of the coordinates are used.
    • X:
    • Y:
    • Z:
  • Translate: Offsets the coordinates used to calculate noise.
  • Scale: Scales the coordinates used to calculate noise.
  • Jitter:
  • Amplitude: Multiplies the amount produced by the noise.
  • Offset: Offsets (adds to) the amount produced by the noise.

Inputs

  • Coordinate Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float vec4
  • Jitter Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float