
worleyNoiseField
beta
field
worleyNoiseField
RayTK
v0.36
Parameters
-
Noise Type
: The type of noise function.-
Worley 2D (Original)
: -
Worley 2D (Fast)
: -
Worley 3D (Original)
: -
Worley 3D (Fast)
:
-
-
Distance Type
:-
Euclidean
: -
Manhattan
:
-
-
Coord Type
: The type of coordinates that the op supports.-
Auto
: -
1D
: -
2D
: -
3D
:
-
-
Axis
: When the `Noisetype` uses 2D coordinates but `Coordtype` is 3D, this is used to choose which plane of the coordinates are used.-
X
: -
Y
: -
Z
:
-
-
Translate
: Offsets the coordinates used to calculate noise. -
Scale
: Scales the coordinates used to calculate noise. -
Jitter
: -
Amplitude
: Multiplies the amount produced by the noise. -
Offset
: Offsets (adds to) the amount produced by the noise.
Inputs
-
Coordinate Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
- Coordinate Types:
-
Jitter Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
- Coordinate Types: