terrainNoiseField
beta
Keywords:
- fbm
- landscape
field
terrainNoiseField
RayTK
v0.40
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Noise Type | Baked | Baked | |
| |||
Axis | When the | Runtime | Semi-Baked |
| |||
Translate | Runtime | Baked | |
Scale | Runtime | Baked | |
Fractal Increment | |||
Lacunarity | |||
Frequency | |||
Octaves | |||
Step Offset | |||
Gain | |||
Amplitude | Multiplies the amount produced by the noise. | Runtime | Baked |
Offset | Offsets (adds to) the amount produced by the noise. | Runtime | Baked |
Inputs
-
Coordinate Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Coordinate Types:
-
Fractal Increment Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Supports Variables From Inputs:
coordField
- Coordinate Types:
-
Lacunarity Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Coordinate Types:
-
Frequency Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Coordinate Types:
-
Octaves Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Coordinate Types:
-
Step Offset Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Coordinate Types:
-
Gain Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
vec4
- Coordinate Types: