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shapedCombine

beta

Combine two SDFs, using a 2D SDF to shape the blending region.

Parameters

  • Enable:
  • Radius:

Inputs

  • definition_in_1: (required)
    • Coordinate Types: float vec2 vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float Sdf
  • definition_in_2: (required)
    • Coordinate Types: float vec2 vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float Sdf
  • Blend Shape: (required)
    • Coordinate Types: vec2
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float Sdf