shapedCombine
combine
shapedCombine
RayTK
v0.42
Combine two SDFs, using a 2D SDF to shape the blending region.
Parameters
| Name | Description | Regular Handling | Read-Only Handling |
|---|---|---|---|
Enable | |||
Radius | Runtime | Baked |
Inputs
-
SDF 1: (required)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatSdf
- Coordinate Types:
-
SDF 2: (required)- Coordinate Types:
floatvec2vec3vec4 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatSdf - Supports Variables From Inputs:
inputOp1
- Coordinate Types:
-
Blend Shape: (required)- Coordinate Types:
vec2 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatSdf - Supports Variables From Inputs:
inputOp[1-2]
- Coordinate Types: