shapedCombine
combine
shapedCombine
RayTK
v0.42
Combine two SDFs, using a 2D SDF to shape the blending region.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable | |||
Radius | Runtime | Baked |
Inputs
-
SDF 1
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Coordinate Types:
-
SDF 2
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp1
- Coordinate Types:
-
Blend Shape
: (required)- Coordinate Types:
vec2
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-2]
- Coordinate Types: