
arrange
Combines multiple SDFs, with a different position for each.
Parameters
-
Combine
: How the SDFs are combined.-
Simple Union
: -
Simple Intersect
: -
Simple Difference
: -
Smooth Union
: -
Smooth Intersect
: -
Smooth Difference
: -
Round Union
: -
Round Intersect
: -
Round Difference
: -
Chamfer Union
: -
Chamfer Intersect
: -
Chamfer Difference
: -
Stair Union
: -
Stair Intersect
: -
Stair Difference
: -
Column Union
: -
Column Intersect
: -
Column Difference
:
-
-
Swap Inputs
: -
Radius
: -
Number
: -
Offset
: -
Translate 1
: Moves the input SDF 1. -
Translate 2
: Moves the input SDF 2. -
Translate 3
: Moves the input SDF 3. -
Translate 4
: Moves the input SDF 4. -
Translate 5
: Moves the input SDF 5. -
Translate 6
: Moves the input SDF 6. -
Translate 7
: Moves the input SDF 7. -
Translate 8
: Moves the input SDF 8. -
Optimize
: -
Enable 1
: -
Enable 2
: -
Enable 3
: -
Enable 4
: -
Enable 5
: -
Enable 6
: -
Enable 7
: -
Enable 8
: -
Enable Translate
:
Inputs
-
SDF 1
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 2
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 3
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 4
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 5
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 6
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 7
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
-
SDF 8
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
Sdf
- Coordinate Types:
Variables
-
index
: