arrange

arrange

Combines multiple SDFs, with a different position for each.

Parameters

  • Combine: How the SDFs are combined.
    • Simple Union:
    • Simple Intersect:
    • Simple Difference:
    • Smooth Union:
    • Smooth Intersect:
    • Smooth Difference:
    • Round Union:
    • Round Intersect:
    • Round Difference:
    • Chamfer Union:
    • Chamfer Intersect:
    • Chamfer Difference:
    • Stair Union:
    • Stair Intersect:
    • Stair Difference:
    • Column Union:
    • Column Intersect:
    • Column Difference:
  • Swap Inputs:
  • Radius:
  • Number:
  • Offset:
  • Translate 1: Moves the input SDF 1.
  • Translate 2: Moves the input SDF 2.
  • Translate 3: Moves the input SDF 3.
  • Translate 4: Moves the input SDF 4.
  • Translate 5: Moves the input SDF 5.
  • Translate 6: Moves the input SDF 6.
  • Translate 7: Moves the input SDF 7.
  • Translate 8: Moves the input SDF 8.
  • Optimize:
  • Enable 1:
  • Enable 2:
  • Enable 3:
  • Enable 4:
  • Enable 5:
  • Enable 6:
  • Enable 7:
  • Enable 8:
  • Enable Translate:

Inputs

  • SDF 1: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 2: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 3: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 4: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 5: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 6: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 7: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf
  • SDF 8: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: Sdf

Variables

  • index: