hsvColorField

hsvColorField

field
hsvColorField
RayTK
v0.40

A field that uses HSV-based parameters to produce colors.

By default, the X axis is used for the hue.

Parameters

Name Description Regular Handling Read-Only Handling
Hue Offset Runtime Baked
Saturation Runtime Baked
Value Runtime Baked
Coord Type
  • Auto:
  • 1D:
  • 2D:
  • 3D:
Contexttype

Inputs

  • Hue Field: (optional) Optional field that can calculate the hue setting based on position or other attributes.
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
  • Saturation Field: (optional) Optional field that can calculate the saturation setting based on position or other attributes.
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
    • Supports Variables From Inputs: hueField
  • Value Field: (optional) Optional field that can calculate the value setting based on position or other attributes.
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
    • Supports Variables From Inputs: hueField saturationField