hsvColorField
field
hsvColorField
RayTK
v0.42
A field that uses HSV-based parameters to produce colors.
By default, the X axis is used for the hue.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Hue Offset | Runtime | Baked | |
Saturation | Runtime | Baked | |
Value | Runtime | Baked | |
Coord Type | |||
| |||
Contexttype |
Inputs
-
Hue Field
: (optional) Optional field that can calculate the hue setting based on position or other attributes.- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Coordinate Types:
-
Saturation Field
: (optional) Optional field that can calculate the saturation setting based on position or other attributes.- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
hueField
- Coordinate Types:
-
Value Field
: (optional) Optional field that can calculate the value setting based on position or other attributes.- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
hueField
saturationField
- Coordinate Types: