mirrorAxes

mirrorAxes

Parameters

Name Description Regular Handling Read-Only Handling
Enable
Axes Semi-Baked Semi-Baked
  • X:
  • Y:
  • Z:
  • XY:
  • YZ:
  • ZX:
  • XYZ:
Direction X Semi-Baked Semi-Baked
  • Positive:
  • Negative:
Direction Y Semi-Baked Semi-Baked
  • Positive:
  • Negative:
Direction Z Semi-Baked Semi-Baked
  • Positive:
  • Negative:
Flip X On Side Runtime Semi-Baked
  • None:
  • X+:
  • X-:
  • Y+:
  • Y-:
  • Z+:
  • Z-:
Flip Y On Side Runtime Semi-Baked
  • None:
  • X+:
  • X-:
  • Y+:
  • Y-:
  • Z+:
  • Z-:
Flip Z On Side Runtime Semi-Baked
  • None:
  • X+:
  • X-:
  • Y+:
  • Y-:
  • Z+:
  • Z-:
Center Runtime Baked
Offset Runtime Baked
Enable Blend Semi-Baked Semi-Baked
Blending Runtime Baked
Apply To
  • Coordinates:
  • SDF UV:
  • SDF Secondary UV:
  • UV In Material:
  • Field Values:

Inputs

  • definition_in: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4 Sdf Ray Light Particle
    • Supports Variables: sides
    • Supports Variables From Inputs: offsetField directionField flipSideField blendingField
  • Offset Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4
    • Supports Variables: sides
    • Supports Variables From Inputs: directionField flipSideField
  • Direction Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4
    • Supports Variables: sides
    • Supports Variables From Inputs: flipSidesField
  • Flip Sides Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4
    • Supports Variables: sides
  • Blending Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float vec4
    • Supports Variables: sides

Variables

  • sides: