diffuseContrib

diffuseContrib

Shortcuts:
  • dc
Keywords:
  • diffuse
  • lambert
  • lighting
  • material
  • modularmat
  • oren-nayar
  • shading
material
diffuseContrib
RayTK
v0.40

A material element that provides diffuse light contribution.

Parameters

Name Description Regular Handling Read-Only Handling
Color Runtime Baked
Level Runtime Baked
Method

The type of diffuse shading to use. Different methods support different combinations of the other parameters.

Runtime Baked
  • Lambert:
  • Oren-Nayar:
  • Burley:
Roughness
Albedo
Use Color

Whether to produce color or just a brightness value.

Use Light Color

Whether to apply the light color to the color produced by this element.

Semi-Baked Semi-Baked
Enable Shadow

Whether to apply the shadow to the color/level produced by this element.

Baked Baked
Enable
Use Surface Color Semi-Baked Semi-Baked

Inputs

  • Roughness: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: MaterialContext
    • Return Types: float
  • Albedo: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: MaterialContext
    • Return Types: float
    • Supports Variables From Inputs: roughnessField
  • Color: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: MaterialContext
    • Return Types: float vec4
    • Supports Variables From Inputs: roughnessField albedoField

Images