rotate
Shortcuts:
- rot
Keywords:
- rotate
- spin
- transform
- twist
filter
rotate
RayTK
v0.36
Transforms space with rotation.
The operator has 2 main modes: a single rotation around an axis, or 3 separate rotations around each axis.
Parameters
-
Enable
: -
Rotate Mode
:-
Axis
: -
Euler
:
-
-
Axis
: The direction of the axis around which to rotate. This is a vector pointing along the axis. -
Rotate
: The amount of rotation to use when in single-axis mode. This is specified in degrees (0..360). -
Rotate Order
: The order of the 3 axis rotations.-
Rx Ry Rz
: -
Rx Rz Ry
: -
Ry Rx Rz
: -
Ry Rz Rx
: -
Rz Rx Ry
: -
Rz Ry Rx
:
-
-
Rotate XYZ
: The amount of rotation along each axis, in degrees (0..360). -
Use Pivot
: Optionally pivot the rotation around a specific point instead of around the origin (0, 0, 0). -
Pivot
: The point around which to apply the rotation. For 2D coordinates, only the X and Y parts are used. -
Optimize
: -
Apply To
:-
Coordinates
: -
SDF UV
: -
SDF Secondary UV
: -
UV In Material
: -
Field Values
:
-
Inputs
-
definition_in
: (optional)- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
Sdf
Ray
Light
Particle
- Coordinate Types:
-
Rotate Field
: (optional) Optional field that can be used to control the amount of rotation. If in single axis mode, this must produce a single float value, which is added to the `Rotate` parameter. If in 3 axis mode, it can either produce a single value, which is multiplied with each of the axis rotations. Or it can produce vectors which are added to the axis rotations.- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
vec4
- Coordinate Types:
-
Pivot Field
: (optional) Optional field that can be used to control the pivot point.- Coordinate Types:
vec2
vec3
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
vec4
- Coordinate Types: