simpleUnion
deprecated
Shortcuts:
- su
Combines several SDFs using the union operator.
The resulting shape is the combined areas of all of the inputs.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable |
Inputs
-
SDF 1
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Coordinate Types:
-
SDF 2
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp1
- Coordinate Types:
-
SDF 3
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-2]
- Coordinate Types:
-
SDF 4
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-3]
- Coordinate Types:
-
SDF 5
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-4]
- Coordinate Types:
-
SDF 6
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-5]
- Coordinate Types:
-
SDF 7
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-6]
- Coordinate Types:
-
SDF 8
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
Sdf
- Supports Variables From Inputs:
inputOp[1-7]
- Coordinate Types: