sweep
convert
sweep
RayTK
v0.42
Creates a 3D SDF by sweeping a 2D SDF along the surface of another 2D SDF.
Parameters
| Name | Description | Regular Handling | Read-Only Handling |
|---|---|---|---|
Plane | Runtime | Semi-Baked | |
| |||
Inputs
-
Cross-Section SDF: (required) The SDF that sweeps around the path SDF.- Coordinate Types:
vec2 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatvec4Sdf - Supports Variables:
pathsdfpathpospos3d - Supports Variables From Inputs:
cross_section_definition_inpath_definition_in
- Coordinate Types:
-
Path SDF: (required) The SDF around which the cross-section SDF sweeps.- Coordinate Types:
vec2 - Context Types:
ContextMaterialContextCameraContextLightContextRayContextParticleContextVertexContextPixelContext - Return Types:
floatSdf
- Coordinate Types:
Variables
-
Path SDF: -
Path Position: -
3D Position: