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RayTK
RayTK Development and Design Principles
Release Notes
Guide
About RayTK
Getting Started With RayTK
Concepts
The Palette
The Inspector
Tutorials
Output Buffers
Fields
Iteration
Updating Scenes
Troubleshooting
Optimization Tips
Contact
Reference
Operators
Camera Operators
basicCamera
cameraRemap
fieldCamera
fisheyeCamera
linkedCamera
lookAtCamera
orthoCamera
splitCamera
Combine Operators
addFields
arrange
blend
boundLimit
combine
combineFields
composeSdf
compositeFields
edgeCombine
iterationSwitch
layoutGrid
mergeFields
mergeToggle
shapedCombine
simpleDiff
simpleIntersect
simpleUnion
switch
Convert Operators
coordTo2D
coordTo3D
crossSection
extrude
floatToSdf
floatToVector
projectPlane
projectPolar
revolve
sweep
vectorToFloat
Custom Operators
customOp
Field Operators
atmosphereField
axisDistanceField
bandField
cellTileField
chopField
colorRampField
colorSwitchField
constantColorField
constantField
constantSwitchField
curlNoiseField
dataTextureField
domainColorField
hsvColorField
iterationField
magnetField
metaballField
multiPointDistanceField
noiseField
normalField
pointDistanceField
polarCoordField
polarVectorField
positionField
rayField
reorderField
sdfField
sdfNormalField
stepField
texture3dField
textureField
triPlanarTextureField
uvField
waveField
waveVectorField
waveletNoiseField
Filter Operators
adjustColor
assignColor
assignUV
bend
cartesianToPolar
circularRepeat
elongate
extend
fieldExpr
fieldFunction
flip
fold
geometricSeriesSquareTile
hilbertCurveTransform
instance
invert
iteratedTransform
kink
knife
limitField
logPolarRepeat
magnet
mirrorAxes
mirrorOctant
mirrorQuadrant
mobiusTransform
modifyNormals
modulo1D
modulo2D
modulo3D
moduloDistance
moduloPolar
moduloSpherical
onion
polarToCartesian
quadTreeRepeat
quantizeCoords
quantizeValue
radialClone
rangeTransform
reflect
remapCoords
reorderCoords
rescaleField
reshapeValues
restrictStage
rotate
rotate4D
rotateNormals
round
scale
slice
sphericalMobiusTransform
spiralZoom
transform
transformSequence
translate
twist
uvTransform
waveWarp
Function Operators
addFn
almostIdentityFn
chopFn
colorPaletteFn
crossFn
cubicPulseFn
easeFn
extendFn
flipFn
gainFn
impulseFn
joinFn
modulateFn
multiplyFn
parabolaFn
pausingWaveFn
pennerEasingFn
powerCurveFn
rainbowFn
sincCurveFn
stepFn
waveFn
Light Operators
axisLight
directionalLight
hardShadow
lightVolume
linkedLight
multiLight
pointLight
softShadow
spotLight
volumetricRayCast
Material Operators
backgroundFieldContrib
basicMat
colorizeSdf2d
diffuseContrib
fieldMat
goochShadingContrib
iridescenceContrib
matCapContrib
modularMat
pbrMat
phongMat
reflectContrib
reflectMat
sampledPointMat
shadingProperty
shadowContrib
skyLightContrib
specularContrib
surfaceColorContrib
toonShadingContrib
Output Operators
fieldRender
functionGraphRender
pointMapRender
raymarchPreviewPanel
raymarchRender3D
render2D
renderSelect
Particles Operators
Pattern Operators
brickPattern
checkerPattern
gridPattern
hexagonalGridPattern
hexagonalTruchetPattern
hexagonalWeavePattern
rosettePattern
snubQuadrilePattern
spiralPattern
tilingPattern
triangleCheckerPattern
truchetPattern
waveGreekFriezePattern
weavePattern
Post Operators
depthMap
objectIdMask
worldPosMap
Sdf Operators
amazingSurfaceSdf
apollonianSdf
archSdf
bezierSdf
boxFrameSdf
boxSdf
bunnySdf
capsuleSdf
chainSdf
chamferBoxSdf
coneSdf
crescentSdf
crossSdf
cutSphereSdf
cylinderSdf
discSdf
dodecahedronFractalSdf
ellipsoidSdf
generalizedPolyhedronSdf
geodesicSdf
gridSdf
gyroidSdf
headSdf
helixSdf
hyperbolicParaboloidSdf
jointSdf
juliaSdf
kaliGeneratorSdf
latticeSdf
linkSdf
mandelbulbSdf
mengerSpongeSdf
mobiusRingSdf
octahedronSdf
petalSdf
planeSdf
polyhedronSdf
prismSdf
pyramidSdf
quadSdf
ringsSdf
segmentedLineSdf
solidAngleSdf
sphereFbmSdf
sphereSdf
spiralSdf
tetrahedronSdf
torusSdf
Sdf2d Operators
arbitraryPolygonSdf2d
arcSdf2d
arrowSdf2d
bezierSdf2d
blobbyCrossSdf2d
circleSdf
circleWaveSdf2d
cornerSdf2d
crossSdf2d
cutDiscSdf2d
dogBoneSdf2d
eggSdf2d
ellipseSdf2d
flowerSdf2d
heartSdf2d
hexagonalGridSdf2d
horseshoeSdf2d
jointSdf2d
kochSnowflakeSdf2d
lineSegmentSdf2d
moonSdf2d
parabolaSdf2d
parallelogramSdf2d
pieSdf2d
planeSdf2d
polygonSdf2d
quadSdf2d
rectangleSdf
rhombilleTilingSdf2d
rhombusSdf2d
roundedRectangleSdf2d
spikeSdf2d
spiralSdf2d
stairSdf2d
starSdf2d
superQuadSdf2d
trapezoidSdf2d
triangleSdf2d
triangularGridSdf2d
vesicaSdf2d
wedgeSdf2d
Time Operators
lfoField
timeField
timeShift
Utility Operators
exposeValue
injectGlobalPosition
injectObjectId
lfoGenerator
paramFilter
providePosition
provideVariable
sceneState
speedGenerator
toggleSwitch
variableReference
Development
ROP Structure
ROP Code
The Build Process
Data Type Handling
The Raymarching Process
Variable Handling
Documentation Processing
ROP Elements
Community
Community Showcase
View on GitHub
Downloads
Operators
Sdf Operators
latticeSdf
Operators
Sdf Operators
latticeSdf
latticeSdf
Keywords:
grid
Parameters
Spacing
:
Shape
:
Blend Radius
:
Thickness
: