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ringsSdf

beta

Parameters

  • Plane: Axis that faces the plane where coordinates are mirrored.
    • YZ:
    • ZX:
    • XY:
  • Shape:
    • Circle:
    • Square:
    • Diamond:
  • Spacing:
  • Offset:
  • Thickness:

Inputs

  • Cross Section Shape: (optional)
    • Coordinate Types: vec2
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float Sdf
  • Spacing: (optional)
    • Coordinate Types: vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float
  • Shift: (optional)
    • Coordinate Types: vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float
  • Thickness: (optional)
    • Coordinate Types: vec3
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext
    • Return Types: float

Variables

  • angle:
  • normangle:
  • axispos:
  • ring: