uvTransform
beta
filter
uvTransform
RayTK
v0.36
Transform the UV coordinates assigned to an SDF result.
Parameters
-
Enable
: -
Transform Primary UVs
: Whether to transform the primary UV coordinates. -
Transform Secondary UVs
: Whether to transform the secondary UV coordinates, which are used in cases where materials are being blended through a combine operator. -
Enable Translate
: -
Enable Rotate
: -
Enable Scale
: -
Enable Pivot
: -
Translate
: -
Rotate
: -
Scale
: -
Uniform Scale
: -
Pivot
: -
Transform Order
:-
Scale Rotate Translate
: -
Scale Translate Rotate
: -
Rotate Scale Translate
: -
Rotate Translate Scale
: -
Translate Scale Rotate
: -
Translate Rotate Scale
:
-
-
Rotate Order
:-
Rx Ry Rz
: -
Rx Rz Ry
: -
Ry Rx Rz
: -
Ry Rz Rx
: -
Rz Rx Ry
: -
Rz Ry Rx
:
-
-
Scale Type
:-
Separate XYZ
: -
Uniform
:
-
Inputs
-
definition_in
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
- Return Types:
float
vec4
Sdf
Ray
Light
Particle
- Coordinate Types: