adjustColor
Keywords:
- adjust
- brightness
- color
- contrast
- filter
- hue
- saturation
filter
adjustColor
RayTK
v0.42
Adjust properties of color values, either directly on a field, or on the assigned surface color of an Sdf result.
This is similar to Level TOP and HSV Adjust TOP.
Parameters
Name | Description | Regular Handling | Read-Only Handling |
---|---|---|---|
Enable | |||
Brightness | Runtime | Baked | |
Contrast | Runtime | Baked | |
Saturation | Runtime | Baked | |
Hue Offset | Runtime | Baked | |
Gamma | Runtime | Baked |
Inputs
-
Color Input
: (required)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
vec4
Sdf
Light
- Coordinate Types:
-
Brightness Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
inputOp1
- Coordinate Types:
-
Contrast Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
inputOp1
brightnessField
- Coordinate Types:
-
Hue Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
inputOp1
brightnessField
contrastField
- Coordinate Types:
-
Saturation Field
: (optional)- Coordinate Types:
float
vec2
vec3
vec4
- Context Types:
Context
MaterialContext
CameraContext
LightContext
RayContext
ParticleContext
VertexContext
PixelContext
- Return Types:
float
- Supports Variables From Inputs:
inputOp1
brightnessField
contrastField
hueField
- Coordinate Types: