adjustColor

adjustColor

Keywords:
  • adjust
  • brightness
  • color
  • contrast
  • filter
  • hue
  • saturation

Adjust properties of color values, either directly on a field, or on the assigned surface color of an Sdf result.

This is similar to Level TOP and HSV Adjust TOP.

Parameters

Name Description Regular Handling Read-Only Handling
Enable
Brightness Runtime Baked
Contrast Runtime Baked
Saturation Runtime Baked
Hue Offset Runtime Baked
Gamma Runtime Baked

Inputs

  • Color Input: (required)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: vec4 Sdf
  • Brightness Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
    • Supports Variables From Inputs: inputOp1
  • Contrast Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
    • Supports Variables From Inputs: inputOp1 brightnessField
  • Hue Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
    • Supports Variables From Inputs: inputOp1 brightnessField contrastField
  • Saturation Field: (optional)
    • Coordinate Types: float vec2 vec3 vec4
    • Context Types: Context MaterialContext CameraContext LightContext RayContext ParticleContext VertexContext PixelContext
    • Return Types: float
    • Supports Variables From Inputs: inputOp1 brightnessField contrastField hueField