fieldRender

fieldRender

beta
output
fieldRender
RayTK
v0.36

Parameters

  • Coord Type:
    • Auto:
    • 2D:
    • 3D:
  • Sample Coords:
  • Grid Center:
  • Grid Size:
  • Grid Resolution X:
  • Grid Resolution Y:
  • Grid Resolution Z:
  • Unit Shape:
  • Use Scale:
  • Scale Range:
  • Use Color:
  • Wireframe:
  • Shaded:
  • Material:
  • Pixel Format:
    • Use Input:
    • 8-bit fixed (RGBA):
    • sRGB 8-bit fixed (RGBA):
    • 16-bit float (RGBA):
    • 32-bit float (RGBA):
    • _separator_:
    • 10-bit RGB, 2-bit Alpha, fixed (RGBA):
    • 16-bit fixed (RGBA):
    • 11-bit float (RGB), Positive Values Only:
    • 16-bit float (RGB):
    • 32-bit float (RGB):
    • 8-bit fixed (Mono):
    • 16-bit fixed (Mono):
    • 16-bit float (Mono):
    • 32-bit float (Mono):
    • 8-bit fixed (RG):
    • 16-bit fixed (RG):
    • 16-bit float (RG):
    • 32-bit float (RG):
    • 8-bit fixed (A):
    • 16-bit fixed (A):
    • 16-bit float (A):
    • 32-bit float (A):
    • 8-bit fixed (Mono+Alpha):
    • 16-bit fixed (Mono+Alpha):
    • 16-bit float (Mono+Alpha):
    • 32-bit float (Mono+Alpha):
  • Camera:
  • Resolution:
  • Time Reference Operator:
  • Shader Builder Config:
  • Customize Shader Config: