fieldRender

fieldRender

beta
output
fieldRender
RayTK
v0.40

Parameters

Name Description Regular Handling Read-Only Handling
Coord Type
  • Auto:
  • 2D:
  • 3D:
Sample Coords
Grid Center
Grid Size
Grid Resolution X
Grid Resolution Y
Grid Resolution Z
Unit Shape
Use Scale
Scale Range
Use Color
Wireframe
Shaded
Material
Pixel Format
  • Use Input:
  • 8-bit fixed (RGBA):
  • sRGB 8-bit fixed (RGBA):
  • 16-bit float (RGBA):
  • 32-bit float (RGBA):
  • _separator_:
  • 10-bit RGB, 2-bit Alpha, fixed (RGBA):
  • 16-bit fixed (RGBA):
  • 11-bit float (RGB), Positive Values Only:
  • 8-bit fixed (Mono):
  • 16-bit fixed (Mono):
  • 16-bit float (Mono):
  • 32-bit float (Mono):
  • 8-bit fixed (RG):
  • 16-bit fixed (RG):
  • 16-bit float (RG):
  • 32-bit float (RG):
  • 8-bit fixed (A):
  • 16-bit fixed (A):
  • 16-bit float (A):
  • 32-bit float (A):
  • 8-bit fixed (Mono+Alpha):
  • 16-bit fixed (Mono+Alpha):
  • 16-bit float (Mono+Alpha):
  • 32-bit float (Mono+Alpha):
Camera
Resolution
Time Reference Operator
Shader Builder Config
Customize Shader Config