Post Operators
Post processing operators are components that take information from a renderer and process it to produce images that can be used for post-processing.
Most or all of these are not standard RayTK operators that get connected into a renderer and add to the generated shader.
Operators
depthMap | ||
nearHitMap beta | ||
objectIdMask | ||
stepMap | ||
worldPosMap | Access the world position values from a raymarchRender3D, scaled to a normalized range. |